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GAME TECHNOLOGY |
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IN-FUSIO ensures the best gaming experience to the widest audience thanks to all technologies available. |
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Thanks to a range of technologies, In-Fusio's games cover all content categories |
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EGE (Entertainment and Gaming Extensions) |
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To make the best of a games channel, IN-FUSIO proposes to operators its exclusive product EGE, an embedded offline game catalogue fully operated by IN-FUSIO. EGE is compatible with all MIDP2.0 handsets.
The end users just see a catalogue of games easy to access, which can be browsed without any network connection.
The key features of EGE are:
Push & Promotion:
- Mini-News with download links
- In-download flash-animated messages
- Try and buy (“auto-demo”)
- Download game episodes /
Viral Marketing:
- Recommend a game
- Give your opinion and rank a game
- Friend’s list
- Multi-player options
- Games forwarding DRM /
Gaming APIs:
- Advanced 3D engine
- Real-time Multi-player
- Animated Vector Graphics /
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mMAP (mobile Media Access Portal) |
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To boost existing mobile content channels, IN-FUSIO proposes mMAP, a downloadable (or pre-installable) Java-based application, fully customisable over the air.
The mMAP solution is made of the following components:
- mMAP Client – a lightweight Java MIDP 2 application
- mMAP Server – part of IN-FUSIO’s field-proven Gamezilla platform
- mMAP Media studio – for client creation and customisation
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ExEn® (Execution Engine) |
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Launched in July 2001, two years before the boom of Java, ExEn was the first first software dedicated to the download of games onto mobile phones. It was also the first turnkey solution which enabled wireless operators to have their game offering and gamers communities managed.
It allows users to download games and extensions (levels, characters, etc.) at any time.
ExEn is implemented on the mobile phone. It then handles the interface between the terminal's operating system and the game program. |
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